
Game Developer Music Producer Team Player
Passionate about creating.
PROFESSIONAL WORK
Undisputed Showcase
UI / Systems Engineer
Areas of Responsibility:
Fighter Select Customisation
DLC Pipeline Tooling
DLC Integration
Boxer Select Menus
Designed and implemented reworks for legacy systems and led meetings on design document breakdowns / feature showcases.
Used Console specific SDK’s to build and integrate features across platforms.
Actively participated in retrospectives / meetings, suggesting ways to innovate current processes.
How Chunk data can be used to better optimise open-world streaming performance.